Class that has everything pertaining to a 2D world.
- RID canvas - The RID of this world’s canvas resource. Used by the VisualServer for 2D drawing.
- Physics2DDirectSpaceState direct_space_state - The state of this world’s physics space. This allows arbitrary querying for collision.
- RID space - The RID of this world’s physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.