Work in progress

Godot documentation is being updated to reflect the latest changes in version 4.0. Some documentation pages may still state outdated information. This banner will tell you if you're reading one of such pages.

The contents of this page are up to date. If you can still find outdated information, please open an issue.

VisualShaderNodeTexture2DArrayParameter

Inherits: VisualShaderNodeTextureParameter < VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A visual shader node for shader parameter (uniform) of type Texture2DArray.

Description

This parameter allows to provide a collection of textures for the shader. You can use VisualShaderNodeTexture2DArray to extract the textures from array.