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Inherits: Shape2D < Resource < RefCounted < Object

Segment shape resource for 2D physics.


2D segment shape to be added as a direct child of a PhysicsBody2D or Area2D using a CollisionShape2D node. Consists of two points, a and b.

Performance: Being a primitive collision shape, SegmentShape2D is fast to check collisions against (though not as fast as CircleShape2D).




Vector2(0, 0)



Vector2(0, 10)

Property Descriptions

Vector2 a = Vector2(0, 0)

The segment's first point position.

Vector2 b = Vector2(0, 10)

The segment's second point position.