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SubViewportContainer¶
Inherits: Container < Control < CanvasItem < Node < Object
Control for holding SubViewports.
Description¶
A Container node that holds a SubViewport. It uses the SubViewport's size as minimum size, unless stretch is enabled.
Note: Changing a SubViewportContainer's Control.scale will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container).
Note: The SubViewportContainer forwards mouse-enter and mouse-exit notifications to its sub-viewports.
Properties¶
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Property Descriptions¶
bool stretch = false
If true
, the sub-viewport will be automatically resized to the control's size.
Note: If true
, this will prohibit changing SubViewport.size of its children manually.
int stretch_shrink = 1
Divides the sub-viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
For example, a 1280×720 sub-viewport with stretch_shrink set to 2
will be rendered at 640×360 while occupying the same size in the container.
Note: stretch must be true
for this property to work.