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Inherits: AnimationNode < Resource < RefCounted < Object
Inherited By: AnimationNodeAdd2, AnimationNodeAdd3, AnimationNodeBlend2, AnimationNodeBlend3, AnimationNodeOneShot, AnimationNodeTransition
The base class for AnimationNode which has more than two input ports and needs to synchronize them.
bool sync =
false, the blended animations' frame are stopped when the blend value is
true, forcing the blended animations to advance frame.