VisualShaderNodeTransformCompose
繼承: VisualShaderNode < Resource < RefCounted < Object
在視覺化著色器圖中,將四個 Vector3 合成為 Transform3D。
說明
Creates a 4×4 transform matrix using four vectors of type vec3. Each vector is one row in the matrix and the last column is a vec4(0, 0, 0, 1).