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AnimatedSprite3D¶
Inherits: SpriteBase3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
2D sprite node in 3D world, that can use multiple 2D textures for animation.
Description¶
AnimatedSprite3D is similar to the Sprite3D node, except it carries multiple textures as animation sprite_frames. Animations are created using a SpriteFrames resource, which allows you to import image files (or a folder containing said files) to provide the animation frames for the sprite. The SpriteFrames resource can be configured in the editor via the SpriteFrames bottom panel.
Tutorials¶
Properties¶
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Methods¶
get_playing_speed ( ) const |
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is_playing ( ) const |
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void |
pause ( ) |
void |
play ( StringName name=&"", float custom_speed=1.0, bool from_end=false ) |
void |
play_backwards ( StringName name=&"" ) |
void |
set_frame_and_progress ( int frame, float progress ) |
void |
stop ( ) |