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A visual shader node that accelerates particles.
Particle accelerator can be used in "process" step of particle shader. It will accelerate the particles. Connect it to the Velocity output port.
Mode MODE_LINEAR =
The particles will be accelerated based on their velocity.
Mode MODE_RADIAL =
The particles will be accelerated towards or away from the center.
Mode MODE_TANGENTIAL =
The particles will be accelerated tangentially to the radius vector from center to their position.
Mode MODE_MAX =
Represents the size of the Mode enum.
Mode mode =
Defines in what manner the particles will be accelerated.