Up to date
This page is up to date for Godot 4.2
.
If you still find outdated information, please open an issue.
CPUParticles3D¶
Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
A CPU-based 3D particle emitter.
Description¶
CPU-based 3D particle node used to create a variety of particle systems and effects.
See also GPUParticles3D, which provides the same functionality with hardware acceleration, but may not run on older devices.
Tutorials¶
Properties¶
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
Methods¶
void |
convert_from_particles ( Node particles |