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VisualShaderNodeTransformOp
Hérite de : VisualShaderNode < Resource < RefCounted < Object
A Transform3D operator to be used within the visual shader graph.
Description
Applies operator to two transform (4×4 matrices) inputs.
Propriétés
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Énumérations
enum Operator: 🔗
Operator OP_AxB = 0
Multiplie la transformation a par la transformation b.
Operator OP_BxA = 1
Multiplie la transformation b par la transformation a.
Operator OP_AxB_COMP = 2
Multiplie chaque composant de la transformation a par la transformation b.
Operator OP_BxA_COMP = 3
Multiplie chaque composant de la transformation b par la transformation a.
Operator OP_ADD = 4
Ajoute deux transforms.
Operator OP_A_MINUS_B = 5
Subtracts the transform a from the transform b.
Operator OP_B_MINUS_A = 6
Subtracts the transform b from the transform a.
Operator OP_A_DIV_B = 7
Divides the transform a by the transform b.
Operator OP_B_DIV_A = 8
Divides the transform b by the transform a.
Operator OP_MAX = 9
Représente la taille de l'énumération Operator.
Descriptions des propriétés
The type of the operation to be performed on the transforms.