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This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

CPUParticles2D

Inherits: Node2D < CanvasItem < Node < Object

A CPU-based 2D particle emitter.

Description

CPU-based 2D particle node used to create a variety of particle systems and effects.

See also GPUParticles2D, which provides the same functionality with hardware acceleration, but may not run on older devices.

Tutorials

Properties

int

amount

8

Curve

angle_curve

float

angle_max

0.0

float

angle_min

0.0

Curve

angular_velocity_curve

float

angular_velocity_max

0.0

float

angular_velocity_min

0.0

Curve

anim_offset_curve

float

anim_offset_max

0.0

float

anim_offset_min

0.0

Curve

anim_speed_curve

float

anim_speed_max

0.0

float

anim_speed_min

0.0

Color

color

Color(1, 1, 1, 1)

Gradient

color_initial_ramp

Gradient

color_ramp

Curve

damping_curve

float

damping_max

0.0