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Texture3DRD
Hérite de : Texture3D < Texture < Resource < RefCounted < Object
Texture for 3D that is bound to a texture created on the RenderingDevice.
Description
This texture class allows you to use a 3D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: Texture3DRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture3D instead.
Tutoriels
Propriétés
Descriptions des propriétés
The RID of the texture object created on the RenderingDevice.