Attention: Here be dragons

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CharFXTransform

Inherits: RefCounted < Object

Controls how an individual character will be displayed in a RichTextEffect.

Description

By setting various properties on this object, you can control how individual characters will be displayed in a RichTextEffect.

Tutorials

Properties

Color

color

Color(0, 0, 0, 1)

float

elapsed_time

0.0

Dictionary

env

{}

RID

font

RID()

int

glyph_count

0

int

glyph_flags

0

int

glyph_index

0

Vector2

offset

Vector2(0, 0)

bool

outline

false

Vector2i

range

Vector2i(0, 0)

int

relative_index

0

bool

visible

true


Property Descriptions

Color color = Color(0, 0, 0, 1)

  • void set_color ( Color value )

  • Color get_color ( )

The color the character will be drawn with.


float elapsed_time = 0.0

  • void set_elapsed_time ( float value )