ColorPalette
Inherits: Resource < RefCounted < Object
A resource class for managing a palette of colors, which can be loaded and saved using ColorPicker.
Description
The ColorPalette resource is designed to store and manage a collection of colors. This resource is useful in scenarios where a predefined set of colors is required, such as for creating themes, designing user interfaces, or managing game assets. The built-in ColorPicker control can also make use of ColorPalette without additional code.
Properties
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Property Descriptions
PackedColorArray colors = PackedColorArray()
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void set_colors(value: PackedColorArray)
PackedColorArray get_colors()
A PackedColorArray containing the colors in the palette.
Note: The returned array is copied and any changes to it will not update the original property value. See PackedColorArray for more details.