Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
GD0104: The exported property is write-only
Rule ID |
GD0104 |
Catégorie |
Utilisation |
Fix is breaking or non-breaking |
Non-breaking |
Activé par défaut |
Yes |
Cause
A write-only property is annotated with the [Export]
attribute. Write-only properties
can't be exported.
Rule description
Godot doesn't allow exporting write-only properties.
private int _backingField;
// Write-only properties can't be exported.
[Export]
public int InvalidProperty { set => _backingField = value; }
// This property can be exported because it has both a getter and a setter.
[Export]
public int ValidProperty { get; set; }
How to fix violations
To fix a violation of this rule, make sure the property declares
both a getter and a setter, or remove the [Export]
attribute.
Quand supprimer les avertissements
Do not suppress a warning from this rule. Write-only members can't be exported so they will be ignored by Godot, resulting in runtime errors.