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TextureCubemapRD
Hérite de : TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object
Texture pour Cubemap qui est liée à une texture créée sur le RenderingDevice.
Description
This texture class allows you to use a cubemap texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: TextureCubemapRD is intended for low-level usage with RenderingDevice. For most use cases, use Cubemap instead.