Inherits: InputEvent < Resource < Reference < Object

Input event for gamepad buttons.


Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see InputEventJoypadMotion.



int button_index 0
bool pressed false
float pressure 0.0

Property Descriptions

  • int button_index
Default 0
Setter set_button_index(value)
Getter get_button_index()

Button identifier. One of the JoystickList button constants.

Default false
Setter set_pressed(value)
Getter is_pressed()

If true, the button's state is pressed. If false, the button's state is released.

Default 0.0
Setter set_pressure(value)
Getter get_pressure()

Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from 0 to 1.