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User interface (UI)

In this section of the tutorial we explain the basics of creating a graphical user interface (GUI) in Godot.

UI building blocks

Like everything else in Godot the user interface is built using nodes, specifically Control nodes. There are many different types of controls which are useful for creating specific types of GUIs. For simplicity we can separate them into two groups: content and layout.

Typical content controls include:

Typical layout controls include:

The following pages explain the basics of using such controls.

Habillage et thèmes de l'interface graphique

Godot dispose d'un système d'habillage/thémisation approfondi pour les nœuds Control. Les pages de cette section expliquent les avantages de ce système et comment le mettre en place dans vos projets.

Tutoriels de nœud Control

Les articles suivants couvrent les détails spécifiques de l'utilisation de nœuds Control particuliers.