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VisualShaderNodeVec4Constant

Hérite de : VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

A 4D vector constant to be used within the visual shader graph.

Description

A constant 4D vector, which can be used as an input node.

Propriétés

Quaternion

constant

Quaternion(0, 0, 0, 1)


Descriptions des propriétés

Quaternion constant = Quaternion(0, 0, 0, 1) 🔗

Une constante vecteur 4D (représenté comme un Quaternion) qui représente l'état de ce nœud.