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VisualShaderNodeSample3D
Hérite de : VisualShaderNode < Resource < RefCounted < Object
Hérité par : VisualShaderNodeTexture2DArray, VisualShaderNodeTexture3D
A base node for nodes which samples 3D textures in the visual shader graph.
Description
A virtual class, use the descendants instead.
Propriétés
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Énumérations
enum Source: 🔗
Source SOURCE_TEXTURE = 0
Creates internal uniform and provides a way to assign it within node.
Source SOURCE_PORT = 1
Use the uniform texture from sampler port.
Source SOURCE_MAX = 2
Représente la taille de l'énumération Source.
Descriptions des propriétés
Un type de source d'entrée.