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VisualShaderNodeSample3D

Hérite de : VisualShaderNode < Resource < RefCounted < Object

Hérité par : VisualShaderNodeTexture2DArray, VisualShaderNodeTexture3D

A base node for nodes which samples 3D textures in the visual shader graph.

Description

A virtual class, use the descendants instead.

Propriétés

Source

source

0


Énumérations

enum Source: 🔗

Source SOURCE_TEXTURE = 0

Creates internal uniform and provides a way to assign it within node.

Source SOURCE_PORT = 1

Use the uniform texture from sampler port.

Source SOURCE_MAX = 2

Représente la taille de l'énumération Source.


Descriptions des propriétés

Source source = 0 🔗

Un type de source d'entrée.