Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeVectorLen

Hérite de : VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object

Renvoie la longueur d'un Vector3 dans le graphe de shader visuel.

Description

Sera traduit en length(p0) dans le code du shader.