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ResourceImporterSVG

Hérite de : ResourceImporter < RefCounted < Object

Imports an SVG file as an automatically scalable texture for use in UI elements and 2D rendering.

Description

Cet importeur importe des ressources DPITexture. Voir aussi ResourceImporterTexture et ResourceImporterImage.

Propriétés

float

base_scale

1.0

Dictionary

color_map

{}

bool

compress

true

bool

fix_alpha_border

false

bool

premult_alpha

false

float

saturation

1.0


Descriptions des propriétés

float base_scale = 1.0 🔗

Échelle de la texture. 1.0 est la taille SVG originale. Des valeurs plus élevées résultent en une image plus grande.


Dictionary color_map = {} 🔗

If set, remaps texture colors according to Color-Color map.


bool compress = true 🔗

Si true, utilise une compression sans perte pour la source SVG.


bool fix_alpha_border = false 🔗

If true, puts pixels of the same surrounding color in transition from transparent to opaque areas. For textures displayed with bilinear filtering, this helps to reduce the outline effect when exporting images from an image editor.


bool premult_alpha = false 🔗

An alternative to fixing darkened borders with fix_alpha_border is to use premultiplied alpha. By enabling this option, the texture will be converted to this format. A premultiplied alpha texture requires specific materials to be displayed correctly:


float saturation = 1.0 🔗

Redéfinit la saturation de la texture.