Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

EditorPaths

Inherits: Object

Editor-only singleton that returns paths to various OS-specific data folders and files.

Description

This editor-only singleton returns OS-specific paths to various data folders and files. It can be used in editor plugins to ensure files are saved in the correct location on each operating system.

Note: This singleton is not accessible in exported projects. Attempting to access it in an exported project will result in a script error as the singleton won't be declared. To prevent script errors in exported projects, use Engine.has_singleton to check whether the singleton is available before using it.

Note: