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OccluderPolygon2D
繼承: Resource < RefCounted < Object
為 LightOccluder2D 定義一個 2D 多邊形。
說明
編輯工具,幫助你繪製一個 2D 多邊形用作資源 LightOccluder2D。
屬性
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列舉
enum CullMode: 🔗
CullMode CULL_DISABLED = 0
禁用剔除。見 cull_mode。
CullMode CULL_CLOCKWISE = 1
按順時針方向進行剔除。見 cull_mode。
CullMode CULL_COUNTER_CLOCKWISE = 2
按逆時針方向進行剔除。見 cull_mode。
屬性說明
如果為 true,封閉該多邊形。一個封閉的polygon2d封閉來自任何方向的光。一個開放的OccluderPolygon2D只在其輪廓方向上遮擋光。
要使用的剔除模式。
PackedVector2Array polygon = PackedVector2Array() 🔗
void set_polygon(value: PackedVector2Array)
PackedVector2Array get_polygon()
A Vector2 array with the index for polygon's vertices positions.
Note: The returned array is copied and any changes to it will not update the original property value. See PackedVector2Array for more details.