Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

AudioBusLayout

繼承: Resource < RefCounted < Object

儲存音訊匯流排的相關資訊。

說明

儲存位置、靜音、獨奏、旁通、效果、效果順序、音量,以及匯流排之間的連線。使用方法請參閱 AudioServer