Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Node3D < Node < Object

The origin point in AR/VR.


This is a special node within the AR/VR system that maps the physical location of the center of our tracking space to the virtual location within our game world.

Multiple origin points can be added to the scene tree, but only one can used at a time. All the XRCamera3D,