Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeVec2Constant

繼承: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

視覺化著色器圖中使用的 Vector2 常數。

說明

Vector2 常數,可用作輸入節點。

屬性

Vector2

constant

Vector2(0, 0)


屬性說明

Vector2 constant = Vector2(0, 0) 🔗

代表該節點狀態的 Vector2 常數。