Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

使用者介面 (UI)

In this section of the tutorial, we explain the basics of creating a graphical user interface (GUI) in Godot.

UI 構件

Like everything else in Godot, the user interface is built using nodes, specifically Control nodes. There are many different types of controls which are useful for creating specific types of GUIs. For simplicity, we can separate them into two groups: content and layout.

典型的內容控制項有:

典型的佈局控制項有:

以下文章涵蓋了特定控制項節點的具體細節。

GUI 皮膚與主題

Godot 的控制項節點具有完善的皮膚/主題系統。本節中的頁面將說明該系統的好處,以及如何在你的專案中啟用它。

命令列教學

以下文章涵蓋了特定控制項節點的具體細節。

Creating applications

Godot can also be used to create applications (rather than games).