Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeVec3Constant
繼承: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
Vector3 常數,用於視覺化著色器圖中。
說明
Vector3 常數,可用作輸入節點。
屬性
|
屬性說明
Vector3 constant = Vector3(0, 0, 0) 🔗
Vector3 常數,表示該節點的狀態。