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VisualShaderNodeTexture2DArray
繼承: VisualShaderNodeSample3D < VisualShaderNode < Resource < RefCounted < Object
視覺化著色器圖中使用的 2D 紋理 uniform 陣列。
說明
翻譯為著色器語言中的 uniform sampler2DArray。
屬性
屬性說明
TextureLayered texture_array 🔗
void set_texture_array(value: TextureLayered)
TextureLayered get_texture_array()
源紋理陣列。VisualShaderNodeSample3D.source 為 VisualShaderNodeSample3D.SOURCE_TEXTURE 時使用。