Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

RDShaderSource

Inherits: RefCounted < Object

Shader source code (used by RenderingDevice).

Description

Shader source code in text form.

See also RDShaderFile. RDShaderSource is only meant to be used with the RenderingDevice