Up to date

This page is up to date for Godot 4.2. If you still find outdated information, please open an issue.


Inherits: PlaceholderTextureLayered < TextureLayered < Texture < Resource < RefCounted < Object

A Cubemap without image data.


This class replaces a Cubemap or a Cubemap-derived class in 2 conditions:

  • In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly.

  • When the Cubemap-derived class is missing, for example when using a different engine version.

Note: This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.