Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: XRNode3D < Node3D < Node < Object

An anchor point in AR space.


The XRAnchor3D point is an XRNode3D that maps a real world location identified by the AR platform to a position within the game world. For example, as long as plane detection in ARKit is