Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeTextureSDF

繼承: VisualShaderNode < Resource < RefCounted < Object

在視覺化著色器圖中執行 SDF(帶符號距離場)紋理搜尋。

說明

翻譯為著色器語言中的 texture_sdf(sdf_pos)