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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
AnimationNodeTimeScale
Inherits: AnimationNode < Resource < RefCounted < Object
A time-scaling animation node used in AnimationTree.
Description
Allows to scale the speed of the animation (or reverse it) in any child AnimationNodes. Setting it to 0.0 will pause the animation.