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This documentation page refers to Godot 4.3, and may be outdated or incorrect.
Additionally, this engine version is no longer supported.

Check this page in the stable branch for the latest additions and corrections.

Marker3D

Inherits: Node3D < Node < Object

Generic 3D position hint for editing.

Description

Generic 3D position hint for editing. It's just like a plain Node3D, but it displays as a cross in the 3D editor at all times.

Properties

float

gizmo_extents

0.25


Property Descriptions

float gizmo_extents = 0.25 🔗

  • void set_gizmo_extents(value: float)

  • float get_gizmo_extents()

Size of the gizmo cross that appears in the editor.


User-contributed notes

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