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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
VSlider
Inherits: Slider < Range < Control < CanvasItem < Node < Object
A vertical slider that goes from bottom (min) to top (max).
Description
A vertical slider, used to adjust a value by moving a grabber along a vertical axis. It is a Range-based control and goes from bottom (min) to top (max). Note that this direction is the opposite of VScrollBar's.
Properties
BitField[SizeFlags] |
size_flags_horizontal |
|
BitField[SizeFlags] |
size_flags_vertical |
|