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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
PrismMesh
Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object
Class representing a prism-shaped PrimitiveMesh.
Description
Class representing a prism-shaped PrimitiveMesh.
Properties
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Property Descriptions
Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.
Vector3 size = Vector3(1, 1, 1) 🔗
Size of the prism.
Number of added edge loops along the Z axis.
Number of added edge loops along the Y axis.
Number of added edge loops along the X axis.