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This documentation page refers to Godot
4.3,
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Additionally, this engine version is
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Check this page in the stable branch for the latest additions and corrections.
InputEventJoypadMotion
Inherits: InputEvent < Resource < RefCounted < Object
Represents axis motions (such as joystick or analog triggers) from a gamepad.
Description
Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.
Tutorials
Properties
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Property Descriptions
Axis identifier. Use one of the JoyAxis axis constants.
Current position of the joystick on the given axis. The value ranges from -1.0 to 1.0. A value of 0 means the axis is in its resting position.