Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
Compositor
Experimental: More customization of the rendering pipeline will be added in the future.
Inherits: Resource < RefCounted < Object
Stores attributes used to customize how a Viewport is rendered.
Description
The compositor resource stores attributes used to customize how a Viewport is rendered.
Properties
|
Property Descriptions
Array[CompositorEffect] compositor_effects = [] 🔗
void set_compositor_effects(value: Array[CompositorEffect])
Array[CompositorEffect] get_compositor_effects()
The custom CompositorEffects that are applied during rendering of viewports using this compositor.