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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
Path2D
Inherits: Node2D < CanvasItem < Node < Object
Contains a Curve2D path for PathFollow2D nodes to follow.
Description
Can have PathFollow2D child nodes moving along the Curve2D. See PathFollow2D for more information on usage.
Note: The path is considered as relative to the moved nodes (children of PathFollow2D). As such, the curve should usually start with a zero vector ((0, 0)).
Properties
Property Descriptions
A Curve2D describing the path.