Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
SphereShape3D
Inherits: Shape3D < Resource < RefCounted < Object
A 3D sphere shape used for physics collision.
Description
A 3D sphere shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D.
Performance: SphereShape3D is fast to check collisions against. It is faster than BoxShape3D, CapsuleShape3D, and CylinderShape3D.
Tutorials
Properties
|
Property Descriptions
The sphere's radius. The shape's diameter is double the radius.