Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
EditorSceneFormatImporterFBX2GLTF
Inherits: EditorSceneFormatImporter < RefCounted < Object
Importer for the .fbx scene file format.
Description
Imports Autodesk FBX 3D scenes by way of converting them to glTF 2.0 using the FBX2glTF command line tool.
The location of the FBX2glTF binary is set via the EditorSettings.filesystem/import/fbx/fbx2gltf_path editor setting.
This importer is only used if ProjectSettings.filesystem/import/fbx2gltf/enabled is set to true.