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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
VisualShaderNodeScreenNormalWorldSpace
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node that unpacks the screen normal texture in World Space.
Description
The ScreenNormalWorldSpace node allows to create outline effects.