Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
GLTFTexture
Inherits: Resource < RefCounted < Object
GLTFTexture represents a texture in a GLTF file.
Tutorials
Properties
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Property Descriptions
ID of the texture sampler to use when sampling the image. If -1, then the default texture sampler is used (linear filtering, and repeat wrapping in both axes).
The index of the image associated with this texture, see GLTFState.get_images. If -1, then this texture does not have an image assigned.