Outdated documentation

This documentation page refers to Godot 4.3, and may be outdated or incorrect.
Additionally, this engine version is no longer supported.

Check this page in the stable branch for the latest additions and corrections.

CenterContainer

Inherits: Container < Control < CanvasItem < Node < Object

A container that keeps child controls in its center.

Description

CenterContainer is a container that keeps all of its child controls in its center at their minimum size.

Tutorials

Properties

bool

use_top_left

false


Property Descriptions

bool use_top_left = false 🔗

  • void set_use_top_left(value: bool)

  • bool is_using_top_left()

If true, centers children relative to the CenterContainer's top left corner.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.