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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
OpenXRCompositionLayerQuad
Experimental: This class may be changed or removed in future versions.
Inherits: OpenXRCompositionLayer < Node3D < Node < Object
An OpenXR composition layer that is rendered as a quad.
Description
An OpenXR composition layer that allows rendering a SubViewport on a quad.
Properties
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Property Descriptions
Vector2 quad_size = Vector2(1, 1) 🔗
The dimensions of the quad.