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This documentation page refers to Godot
4.3,
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Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
SphereMesh
Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object
Class representing a spherical PrimitiveMesh.
Description
Class representing a spherical PrimitiveMesh.
Properties
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Property Descriptions
Full height of the sphere.
If true, a hemisphere is created rather than a full sphere.
Note: To get a regular hemisphere, the height and radius of the sphere must be equal.
Number of radial segments on the sphere.
Radius of sphere.
Number of segments along the height of the sphere.