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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
VisualShaderNodeLinearSceneDepth
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node that returns the depth value of the DEPTH_TEXTURE node in a linear space.
Description
This node can be used in fragment shaders.