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This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
ReferenceRect
Inherits: Control < CanvasItem < Node < Object
A rectangle hint for designing UIs.
Description
A rectangle box that displays only a colored border around its rectangle. It is used to visualize the extents of a Control.
Properties
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Property Descriptions
Color border_color = Color(1, 0, 0, 1) 🔗
Sets the border color of the ReferenceRect.
Sets the border width of the ReferenceRect. The border grows both inwards and outwards with respect to the rectangle box.
If true, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in the running project.